Every track here is synthesised in the browser from scratch — no samples, no files, nothing licensed. Each one is a written arrangement rather than a loop: an intro, a build, a drop, a breakdown and a second drop, with parts entering and leaving on purpose. Play them, mute stems while they run, and tell me which one is worth putting a game on top of.
What to listen for: whether the drop actually lands after the build, whether the breakdown earns the second drop, and whether the melody is something you'd hear four times a day without resenting it.