Prototype v6 · fill and strike

One button.
When is the answer.

Four words, each filling with colour on its own beat. There is nothing to aim at — a single pad below takes every tap, and the word you get is whichever one had just filled. Knowing the word is knowing the moment.


Soundtrack
Mode

How it scores. The tap picks the word whose fill completed nearest to it, so a wrong word is a mistimed strike and the two are no longer separable the way they were. What is still separable is how cleanly you struck: a tap landing squarely on a completion is a confident answer, one landing midway between two is a guess, and the results tell them apart.

Music is the sound lab engine, unchanged — five arrangements with real builds and drops. The round is laid over whichever you pick, so the choruses land on that song's drops.

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Get ready…

Set complete

Score
0
Best combo
0
Words known
0
Syllables echoed
0

Knowledge — feeds the SRS

Confidence — how squarely you struck